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📖 KIKI← WIKI
Kiki screenshot

Draw a path through touching flowers to make them bloom — and keep the tempo alive.

Kiki is a fast, blissful flower puzzle you play by drawing. Trace a path across touching blossoms of a single color and they all bloom at once in a shower of petals — the longer the chain, the bigger the score. Draw a full loop and you clear EVERY flower of that color on the board in one dazzling burst. But the garden never waits: a tempo meter is always draining, and only fresh blooms refill it, so the faster you connect, the higher your combo climbs — up to x9. Cascading gravity refills the bed, a hue-shifting garden glows behind it all, and a generative soundtrack blossoms as your combo grows.

▶ PLAY KIKIVERSION Aby DogHouse Games

STORY & LORE

A Garden That Breathes

There is no story to Kiki, only rhythm. The board is a living flowerbed of five blossoms — rose, sun, sky, mint and lilac — and your only job is to keep it blooming. Let the tempo run dry and the garden rests; keep it flowing and it sings.

The Loop Is Everything

Kiki rewards greed with grace. Anyone can bloom a pair, but the players who chase long chains and — better still — close a loop to wipe an entire color get the fat scores and the soaring combos. The tension between 'bloom now to feed the tempo' and 'hold out for the big loop' is the whole game.

HOW IT PLAYS

Connect & Bloom

Press on a flower and drag through neighbouring flowers of the SAME color — orthogonally or diagonally. Release to bloom the whole chain at once. A chain must be at least two flowers. Score scales with the square of the chain length, so long paths are worth far more than several short ones.

Close the Loop

If your path bends back and touches its own start (a chain of four or more that encircles), you form a LOOP. Releasing a loop clears EVERY flower of that color anywhere on the board — a board-wide burst worth a big renown bonus and a fat tempo refill. Watch the whole color pulse when a loop is armed.

Tempo & Combo

The bar at the top is your tempo, and it drains constantly — faster the longer you survive. Every bloom refills it (bigger blooms refill more). Bloom again quickly, before the combo window closes, and your multiplier steps up to a maximum of x9. Let the window lapse and it resets to x1. Let the tempo hit zero and the run ends.

Gravity & Refill

When flowers bloom away, everything above them falls to fill the gap and fresh blossoms drop in from the top — so the board is endless and the action never stops. New patterns are always one bloom away.

The Soundtrack Grows

Kiki's music is generated as you play. Each flower you touch plays an ascending note up a pentatonic scale, blooms ring out as chords, and the backing bassline layers in extra voices as your combo climbs — so a hot streak literally sounds richer.

GALLERY

THE FIVE BLOSSOMS

Only same-color flowers connect. Loops clear the entire color from the board.

FlowerColorFeel
RoseCrimson-pinkWarm and bold
SunGolden yellowBright, high-energy
SkyAzure blueCool and calm
MintFresh greenSpringy, lively
LilacSoft purpleDreamy, mellow

SCORING

All bloom scores are multiplied by your current combo (up to x9).

ActionBase value
Bloom a chain of NN × N × 8
Close a loop (N of that color on board)(N × 14 + 80), min x2 combo
Quick successive blooms+1 combo step, up to x9

VERSION HISTORY

VERSION A2026-07-19
  • Initial catalogued release of Kiki by DogHouse Games.
  • Bloom-chain connect mechanic with loop-to-clear-color, draining tempo meter, and combo up to x9.
  • Five gradient blossom types, cascading gravity refill, generative pentatonic soundtrack, leaderboard-wired (score submits when the tempo runs dry).