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📖 HARVEST GAME← WIKI

Bring back twelve strands. Do not ask what they are made of.

Harvest Game is a short visual fiction told through full-screen field, harvester, inspection, and factory images. Wake at the thread fields, bring twelve strands to the Threadsmen, and learn what the inspection was actually counting.

▶ PLAY HARVEST GAMEVERSION Bby WowCool World

STORY & LORE

The Daily Count

Every morning, harvesters walk the green thread fields and return with twelve pale strands. The Threadsmen call it work. Nobody calls it voluntary.

Inside-Out

The inspection does not measure weight alone. It tests the tension of a strand and whether it answers when pulled. That is how the Threadsmen decide what a person is full of.

CHARACTERS & ENEMIES

🧵The HarvesterA worker with an unfinished answerHERO

You wake wearing a name that has been removed from your robe and a daily count that cannot be missed.

Quota 12 strandsTool Thread-scythe
🌿MaraThe harvester who hears the hummingALLY

Mara’s thread started humming at night. She was told that was lucky.

Fear SleepHope Someone else heard it too
🔴Old TalKeeper of a red seed

Tal says the Threadsmen do not count what you carry in. They count what answers when they pull.

Keepsake One red seedAdvice Do not be seen planting it
🪡The ThreadsmanInspector of proper direction

A precise, gentle official who knows what is inside every worker before they do.

Standard Correct tensionMachine Thread drill

HOW IT PLAYS

A Short Day

Use the numbered choices or tap a choice. Harvest three rows to reach twelve strands, then return to the inspection house. The thread count is the only persistent on-screen status; the rest of the screen belongs to the scene.

Conversations

The other harvesters offer the small human warnings that make the day feel less empty. Their conversation changes what the player learns, not the required count.

One Ending, Different Witnesses

Choices shape what you learn and what you carry into the last scene. The inspection is a ritual with a fixed conclusion.

CONTROLS

InputAction
1–4Choose the matching response
Tap / clickChoose a response
Any screenResponsive mobile and desktop layout

VERSION HISTORY

VERSION B2026-07-24
  • Removed the leaderboard: the thread count is a fixed 0-12 story gate, not a competitive score, so ranking it was meaningless. Harvest Game is now presented as pure interactive fiction with no board.
VERSION A2026-07-20
  • Initial release: a full-screen visual fiction using the supplied HarvestGame moodboard art.
  • Includes a complete short interactive-fiction loop, score submission, mobile-safe choices, and a content warning for fictional body horror.
  • Updated the game text with the local Abaddon II font by Jeda (listed as free by the source).